AI Insights · Timothy · July 2025
Top 5 Slime Games on Android in the Middle East: Q2 2025
Discover the performance trends of the top slime games on Android in the Middle East during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top slime games on the Android platform in the Middle East exhibited varied performance trends. Here's a closer look at their downloads, revenue, and active user statistics based on data from Sensor Tower.
My Talking Slimy Slime Pet Cat from Pixeland OU maintained a steady weekly revenue, fluctuating around $2.5K to $3K, peaking at approximately $3K in late June. Downloads showed a mid-quarter dip but recovered to reach over 2K by the end of June. Weekly active users remained relatively stable, averaging around 15K.
Fluid Simulation by DoGreat Technologies saw modest revenue figures, with a peak of $46 in mid-April. Downloads increased significantly towards the end of the quarter, reaching over 900 in late June. Active users mirrored this trend, peaking at 1K.
Bruno – My Talking Slime Pet from Dramaton experienced a remarkable surge in downloads, peaking at over 9K in June. Revenue remained low, with a peak of $76 in mid-April. Active users consistently hovered around 130K, reaching a high of nearly 140K by the end of June.
Super Big Slime: Black Hole 3D from Supercent, Inc. showed a gradual decline in downloads early in the quarter but then saw a recovery, reaching over 2.8K in mid-June. Revenue remained low, with a slight increase to $25 in early May. Active users saw a peak of 78K in early June.
Finally, Rogue Slime by Quest Seeker Games, although not generating significant revenue, maintained a small user base with weekly active users averaging around 60.
For more in-depth insights into these trends, visit Sensor Tower.